大家好,今天坦克世界9.14版本更新又带来哪些新问题呢,玩家们还有那些不满足呢?我们一起来看看今天的你问我答。
Hello,
大家嚎~
just finished translating an excert from Wargaming.FM, they had one of the sound designers, Eugen Trubin and a video producer, Konstantin Soldatov from WG answering some questions:
Rita从WG FM翻译来一篇Q&A,来自声音设计者Eugen Trubin和视频出品人Konstantin Soldatov。
图:EUGEN TRUBIN
About the new 2.0 Audio engine in WoT:
有关WoT中音效系统2.0:
-The Engine, firing and internal sounds were all recorded from real vehicles.
引擎声、开火声和内部声音都是从现实战车中录的
-The team focused on having comfortable sounds that wouldn’t tire the players on the long run/big sessions.
团队致力于让声音听起来舒服,使玩家在长时间听声音后不那么劳累
-The Engine sounds vary depending on whether the vehicle runs on petrol or diesel.
引擎声取决于战车装汽油机还是柴油机
-The return of old sounds is technically impossible.
旧声音就别想了
RG: Like Storm said, not only the old sounds are from a different engine but keeping both versions active in the game would be extremely extenuating for the sound team as they would require to keep 2 sounds engines constantly updated.
Rita:如Storm所说,旧声音系统基于不同的引擎,让两个版本声音同时存在会让声音团队很难为情,那样就得同时保持两种声音引擎的更新
-“We know and understand that women voices are needed in the game!”
“我们知道也很能理解对女声的渴望!”