just finished translating an excert from Wargaming.FM, they had one of the sound designers, Eugen Trubin and a video producer, Konstantin Soldatov from WG answering some questions:
Rita从WG FM翻译来一篇Q&A，来自声音设计者Eugen Trubin和视频出品人Konstantin Soldatov。
About the new 2.0 Audio engine in WoT:
-The Engine, firing and internal sounds were all recorded from real vehicles.
-The team focused on having comfortable sounds that wouldn’t tire the players on the long run/big sessions.
-The Engine sounds vary depending on whether the vehicle runs on petrol or diesel.
-The return of old sounds is technically impossible.
RG: Like Storm said, not only the old sounds are from a different engine but keeping both versions active in the game would be extremely extenuating for the sound team as they would require to keep 2 sounds engines constantly updated.
-“We know and understand that women voices are needed in the game!”