while the old RSR was temporarily down you may have read on the WoT portals these following changes about maps (this has to do with the map feedback gathering I posted weeks ago):
The Stalingrad and Kharkov maps will be reworked, but will remain in the game until they are replaced.
The probability of the Kharkov map appearing will be greatly decreased to match the probability of getting Stalingrad, which we reduced earlier based on your previous feedback.
Map selection restrictions placed on lower-tiered tanks (Battle Tiers 4+) will also be altered to provide you with a wider range of maps on which you can use your favourite lower-tiered tanks.
I gathered a Q&A on maps from the SEA office for you:
-The Mittengard in clanwars is a dev error, they will be fixing it soon / current unknown eta.
-Stalingrad and Kharkov were the leading contenders for getting some work done to them on all servers , NA/EU/RU/Asia. They have some issues and low FPS’s for smaller spec computers.
-“Lets not fix Live oaks which is the most imbalanced map in the game at the moment, It would have a 60-70% winrate from south spawn”:
Live oaks.. or as called in game “44_North_America” is an averagely balanced map.
Stats are up and down , depending on server, and when the stats are pulled.
But basically in the past month and taking ~1.75 mil battles on the map in all game modes into consideration…Team A won about 51.5% and team B won about 47.5% with a draw being the remainder…or just taking random battles, the stats are about the same.
-“Oh yeah. How about that Fisherman’s Bay wherein there is a technical difficulty common to all? Did WG made a move regarding this already?”
Tech issues with Fisherman bay is minor (considering the map play vs reports of crashing are very low in comparison).
At the moment its looking more like players mod use, or previously installed but no longer used mods.